MARISSA SHIRLEY ROSE CASTRO. Assessing the Effect of Gamification in Increasing the Mastery Level of Grade 8 Students in Technology and Livelihood Education. International Journal of Computer (IJC), Jordan, v. 51, n. 1, p. 70–78, 2024. Disponível em: https://ijcjournal.org/InternationalJournalOfComputer/article/view/2244. Acesso em: 18 nov. 2025.